Here is the Rogues Gallery of people I played at Gameholecon 2023, in no particular order:
My first game of Vaesen, which I quickly fell in love with, I played Father Art Nilson, a preacher (of rather liberal values). He took a rather "universal" approach to theology.
Once in a while I steal a real name. I did so for my Blade Runner RPG character. This name is that of an old friend from high school many, many years ago. Hopefully, he won't sue me. First time playing Blade Runner, which is, like Vaesen, a Free League publishing game with very similar mechanics. Lots of ethical grey areas in this game, which I like.
This is Hayu, a servant whose name actually comes from the waking world ("Hey, you!"). This was for the excellent Dreamland RPG, which is in development now. The setting is H.P. Lovecraft's Dreamlands and, particularly, author/artist Jason Thompson's visionary graphic novel The Dream-Quest of Unknown Kadath and Other Stories. The system is very unique, utilizing word-cards as prompts to creating sentences that mold actions or even the environment itself. Also a first-time play for me (noticing a theme here?). I loved, loved, loved this game. The system is very different from any other RPG system I've played, and lends itself to really digging in on the creative side. I will definitley be buying and running this one when it comes out of development. I was blown away by it!
My second game of Vaesen was actually an introductory adventure, but I don't mind that I played "out of order," so to speak. Here I played Soren Neilgaard, a social media content creater. The overall mood in this session was VERY different from that first game of Vaesen, which speaks to the versatility of the setting, I think. In terms of play style, the game reminded me just a titch of Trail of Cthulhu, though it's far more stripped down than TOC. Simpler, faster, slicker. I really do like Vaesen a lot. Can't wait to play it again! Maybe there will be a session at Garycon next spring?
The character for my first session (yeah, yeah, I know) of Never Going Home was named after an author I know. This session was set in Serbia pre-World War I, before the machinations of the Black Hand which led to the war (and the subsequent breach in reality posited by the setting of Never Going Home. This was a heist story set on a train, but with long-lasting consequences. The game uses a simple system of skills, with playing cards as a part of the resolution system. I like the way it played, but loved the scenario. It's one I could see playing in any number of other systems, but it hews thematically quite closely to the setting paradigm of the game itself. Stripped to the bones, though, this scenario could easily port to other systems. I'm going to keep it in my back pocket for off-books games at stupid o'clock at cons.
Every con I attend, I try to get into one of the You Too Can Cthulhu sessions. This was a "black letter" event, which means it was extra special. I believe almost the entire YTCC crew was involved in one way or another in this massive game. I think we had something like 16 PCs in this game? Something ridiculous like that. We were all gangsters, more or less, from Chicago who were trying to expand our family "business" in and around Kansas City or Saint Louis (I forget which now). Of course, this is a Call of Cthulhu session, so it's not a question of if things will go horribly wrong, just a question of when and how. Well, we found out. Another fantastic production by You Too Can Cthulhu. Here's a photo of the crew. These guys are amazing. If you've never played in one of their games, you must. Just make sure you leave a slot open for me!
This was NOT my first game of Empire of the Petal Throne. But it was, by all means, the best one I've played in yet. It was an open exploration, by tube car, of the planet of Tekumel. It was great playing a higher-level EPT character after having trudged through some requisite lower-level adventures over the years to really familiarize myself with the setting. The setting is . . . challenging for people who have notions about what fantasy should be. Tekumel is absolutely unique and rich. One must give onself up to the cultural norms of the planet, and they can seem rather strange at first. But once one allows oneself to dive in, there are few settings that can match it in grandeur. If you haven't played EPT, but remember seeing those old adds in Dragon Magazine so many years ago, maybe it's time you gave it a try?
Now, while I've played many, many games of Classic Traveller, this was my first game of Mongoose Traveller. The systems are really quite similar. Yeah, Mongoose Traveller does flesh things out a bit more and maybe provides a little more breadth in character creation, but at it's heart, I didn't see much difference betweeen it and the Classic Traveller I know and love. So, while it was my "first" time, it really wasn't. Though it WAS my first time playing a Vargr. We all played Vargr, in fact, which was pretty cool. This was a very Indiana Jones-style adventure. Set in a pyramid, even. I liked that none of us were good combatants. We were just a bunch of scientists and archaeologist. My character was, in fact, an expert in paleolinguistics. If you're familiar with Traveller, you'll know that the combat system is downright deadly. So when you get a bunch of nerds trying to use weapons . . . well, hijinks ensue. But we, through a couple turns of raw good luck, prevailed, defeating our rivals and preserving cultural integrity and good inter-planetary relations the whole time.
One last thing. I've mentioned before how much of an influence Marc Miller has had on my life. He put on a couple of seminar sessions, one of which I attended. He said to us there "when you have a moment, stop by my booth, I've got something for you". So I did. And he did. I won't say what it was that he had for me, but let's just say Marc is as generous as he is intelligent. Here is a picture of me with one of my childhood heroes, one who turned out to be every bit as good as I pictured in my eleven year old mind back in the early '80s.
As always, I'm looking forward to my next Con experience at Garycon in the spring. I hear it's sold out! I guess the 50th anniversary of D&D will do that to a convention named after Gary Gygax. See you there!
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