Sunday, July 27, 2025

Le Livre des Fourmis: The Book of Ants

 

Le Livre des Fourmis: The Book of Ants (Trail of Cthulhu)Le Livre des Fourmis: The Book of Ants by Robin D. Laws
My rating: 4 of 5 stars

One of my favorite games is the old Surrealist game Exquisite Cadaver. I'm not only a proponent, I'm a teacher of the game. I spread the gospel of Exquisite Cadaver far and wide, whenever I have the opportunity. My primary reason for loving the game is that it breaks my brain and causes me to look at live in a whole new way. It's the cognitive equivalent of cubism - seeing objects (in this case, either grammatical objects, if you are playing the "sentence" version, or illustrative objects, if you're playing the "three part drawing" version). Through what appears to be an aleotory excercise, but is really a channeling of the sublimated unconscious, one discovers new ways of looking at (or reading or writing or drawing) Things. I capitalize "Things" because I think of those creations as entities - self-sufficient, complete entities created by a group of people exercising the collective unconscious in a double-blind experiment. These Things emerge as we take our disjointed thoughts or pieces of thoughts (memes, perhaps?) and force them into a relational structure that causes disparate bits of our processed perceptions to be ordered in a template that we would normally use to create "meaning" - sentences and/or drawings. Through this, we form a new "reality". Or, at least, we form a new perception of reality. And if perception is reality, well, you get the picture.

In The Book of Ants (I will use the English title, because, to be honest, there is very, very little French in the book, even though most of the protagonists are French Surrealists), we are introduced to all the most famous of the surrealist cadre, and quite a few minor, even peripheral players of that artistic/poetic era. The book is told from the viewpoint of one Henri Salem, but don't go researching him, he's not real. At least not in this reality. In the reality of The Book of Ants, however, he is a young poet who develops relationships (and rivalries, and sometimes downright mutual loathing) with Breton, Dali, Bataille, Magrite, and many others you have likely never heard of, who keeps a diary set in two worlds: The world of the Great War and the interwar years of Paris, and the strange "place" underlying the conscious world, The Dreamlands.

As others have pointed out, this book serves as a sort of addendum to an RPG book, The Dreamhounds of Paris (which I shall review at some future point), written for the Trail of Cthulhu gaming system. It is referenced in the rulebook as a possible history from which players and game-masters might leverage for their own game play.

That said, there is nothing game-specific about the book at all. It reads quite well (outside of some annoying typos). The style is sparse, at times elegant, but not "purple," which is a bit surprising when the narrator and many of the characters are French poets and artists and even more surprising when once considers the overly-ornamented prose of H.P. Lovecraft, who brought The Dreamlands into the popular conscience. It helps to know the Cthulhu mythos and The Dreamlands, specifically, but those aren't absolutely necessary to understanding and enjoying the story, in fact, that knowledge isn't necessary at all. There's enough context and explication to allow the reader "in," though some references, such as the names of certain creatures that inhabit The Dreamland, might miss their full impact. In summary, no experience with the game or the subgenre is necessary, though knowing the subgenre is helpful.

I acknowledged the annoying typos. And I've edited and written enough books to know that eliminating all typos from a manuscript is a herculean task and, in many cases, nearly impossible. But the number of typos in the book can throw one out of the "dreamstate" of the book, which is a real shame. One might be luxuriating in the strangeness of it all, only to be suddenly jettisoned back to grammatical reality by obviously missing words (or obviously "extra" words). Can this be forgiven? Sure, but not without losing a star on my rating.

But when it's flowing, this story will capture you, slowly at first, intriguing you through the historical relationships of the surrealists one to another, then accelerating with the discovery that many of those sensitive enough (note: Breton was not) might enter the dreamlands, then, with the discovery that the surrealists could not only enter that place, they could manipulate it, create, and destroy, the pace becomes almost frantic. A new reality is discovered, then it is manipulated, subverted altogether, and disintegrated by those who have crossed over. There is a strong thread of the responsibility of those who colonize and the heinousness of the erasure of another's culture. Some serious ethical questions are asked and the answers to those questions affect not only The Dreamlands, or early-20th-Century Paris, but our own waking reality today. This isn't a book about strangeness and horrific caricatures of monstrosities - it really is about what it means to have influence, and about the consequences of one's actions, intended or not. This takes the work a step further than any other book I've read that was based on a roleplaying game. This isn't a "real play". It's much more than that. It will cause something that roleplaying games rarely do, and which the best gamemasters will engender in their players: introspection.

It's not just a book based on a game. It has, dare I say it? Meaning.


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Saturday, July 26, 2025

Terror Train to Köln Dom

 The last time I travelled to Europe, I was fairly convinced that it would be the last time I set foot on the continent of my birth. Of course, this saddened me a great deal, as half of my childhood was spent there (Germany, Italy, and England). But the travel gods have smiled on me and I was able to go to Germany, where my work sent me for some training and to establish some connections between our US facility (here in Janesville) and our division's "mothership" in Oelde, Germany. It was work, but it was excellent. I have a much greater appreciation for the breadth of the work we do now, so, mission accomplished. Of course, we couldn't pass up the opportunity to pay for my wife's flight over. So, while I was working, she did a number of day trips to surrounding cities in the region. And, of course, we took a weeks vacation afterwards, most of it spent in Belgium, but those are reminisces for later blog posts. 

On Friday, I packed up a little early and went to the train station in Oelde to catch a train to Köln. The intent was to meet my wife there (she was visiting a different city that Friday - Hamm or Essen, I can't remember which), and we were then to meet a co-worker who I got to know when she worked in the States for several months, along with her fiancée. 

What I didn't know, is that the German train system has degraded markedly since I was a kid. The trains most decidedly do NOT arrive on time (unlike Austria) and, as I found on this little "adventure" (it's not an adventure until you're lost), they are sometimes altogether cancelled for reasons that remain a mystery to me. I blame the de-socialization and privatization of the train lines. Yeah, the country has probably saved some money and cut some waste by privatizing, but have they really? The old adage "you get what you pay for" has never been more true.

I got to the train station with plenty of time before arrival, had my ticket and passport ready, and was very excited to get on a European train for the first time in six years. Then, as I was waiting, the announcer said something about my train that I mostly understood (I can understand a little over half of what I hear in German, but I still speak like a three-year-old. Maybe four on a good day.), but wasn't completely clear on, so I looked at the board and saw this:


That's my train on the highlighted column. Notice the lack of a platform number in the last column? Yep, my train was cancelled. So, I did what any person using public transit in a foreign country who only understands half of the langue does: I panicked. First thing, I called my wife, who had dealt with the train system for the past week while I walked to and from work. She was also having train issues. As we were talking, I remembered a local traffic office downstairs, in the "station" (that is far too grandiose of a word to describe the wide hallway with a glass-windowed office and bathrooms that I am confident people have been murdered in), so I went downstairs and, thankfully, they were still open. And the host there spoke excellent English. I'm sure he had dealt with dumb Americans who were in Oelde for work before, so he was well-equipped to recommend another train where I could switch trains in Hamm and catch a connector to Köln, no problem!


Slightly comforted, but still a little wary, I went on my way. Caught the train from Oelde to Hamm, which was standing-room-only because of the cancellations back down the line, but I had no idea which platform to catch my connector on. This occasioned another trip to the help desk, but this time, the English of the person who was trying to help me was about as good as my German, and she was most decidedly NOT used to dumb Americans. Eventually, as I was growing in worry about catching the train, she was able to direct me to platform 10. I sprinted and made it there in time. .


This time the train was even worse. It was a double-decker, which was cool, except I had to stand halfway up a semi-spiral staircase, which, while I'm sure it was very aesthetically pleasing, was not practical to stand on. Thankfully, I had been walking about six or seven miles a day for the first six days we were there, so my legs weren't too bad and my back held up. Above me and to my left was a young couple who were "working out their relationship" the entire ride. She was crying and he was muttering and trying to placate her and she just kept repeating the phrase "Wie schön für dich" ("How nice for you") again and again. I thought maybe this was just a German train culture thing, but when I looked at all the other passengers around me, they looked at them baffled, then looked at me like "Please! Help meeeee!" This was not normal, apparently. But it carried on the entire time of that train ride.

So, when word came over the speakers (and I understood this message clearly) that this train would not be continuing to Köln, but would instead stop in Dusseldorf and then skip Köln to go straight to Bonn, I'm not sure if I was pissed off or relieved. A bit of both, honestly. By this time, I had a three-way texting conversation going on between me, my wife, and my co-worker. Natalie's train to Köln had also been cancelled! Argh! Thankfully, my co-worker, who had just left Dusseldorf to head to Köln with her fiancée by car, told us to stay put at Dusseldorf station and they would come by and pick us up and we would drive to Köln. Oh, did I mention that we were an hour and a half late by that point and had an early train to catch back from Köln to Oelde?

Now, why would we suffer such torture at the hands of the German train system? I had been told by people whose opinions I respect that I must not leave the area without visiting Köln Dom (Cologne cathedral). This was the point of that tortuous pilgrimage. Being in the back seat of our friends' car travelling at 200 Kilometers Per Hour, as the frustration and fear of that awful train trip subsided, I was getting rather excited. Some of that anxious energy had to do with the fact that we would have about an hour to see the cathedral and get dinner before we had to catch our train back to Oelde, but as we rounded a corner and the Köln Dom came into view, I was completely awestruck.

I've seen a lot of cool things in my day because I was blessed to travel the world from birth. I've seen many of the "have you seen?" monuments in Europe and the US (though definitely not all), and some have been more impressive than others. But this was at a whole 'nother level, as they say. This monumental piece of architecture took 600 years to build. Yes, 600 YEARS! Nearly two and a half times as long as the United States has been a nation . . . to build one building! I asked my co-worker's fiancée if he knew how many people had died building that, at which point his face grew grave (he is a very cheerful person) and he just said "Many". I'm certain of that. 

And what did they get for all this sacrifice? Only one of the most beautiful and awe-inspiring structures on the planet. We had seen <a href="https://forrestaguirre.blogspot.com/2021/06/vienna-part-i.html">Stefansdom in Vienna</a> on our previous trip, and while that was very impressive, it really paled in comparison to Köln Dom. I took some photos (below), but honestly spent most of the time in reverence just trying to take it all in with my natural eyes. The phrase "pictures don't do it justice" seems trite and over-used, even abused, but in this case, it was clearly correct. I simply could not absorb the magnitude of it all through that stupid little piece of electronically-charged glass in my little phone. I'll include some pictures, but if you have any chance to see this magnificent structure, TAKE IT! 






As you can guess, because of the time in the evening, the cathedral was closed, so we didn't get a chance to see the inside. I'm guessing it's gorgeous, yet overwhelming, just like the outside. I'd love to get inside someday.

What we had planned to be a great dinner turned out to be ordering Döners at a shop on the square. They were good (but not nearly as great as the ones we had in The Hague the next week), but we had to eat them on the train back to Oelde. Which, incidentally, had to make an emergency stop in Hamm with policemen running around all over the place - I still don't know what the heck they were doing, and they looked like they didn't know what they were doing, either - which took about a half hour before we finally, finally arrived back in Oelde. Thus began the first of that vacation. More later. 

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Saturday, July 19, 2025

Metal Hurlant

 

Metal Hurlant: Old Dreams, Young Visions (1)Metal Hurlant: Old Dreams, Young Visions by Brian Michael Bendis
My rating: 5 of 5 stars

If any one piece of media informed my teenage years, it was the movie Heavy Metal . Now, 43 years after I first watched that movie on HBO late night as a early teen (the perfect target for the movie at that particular time), I can honestly say that it still carries a heavy influence on my tastes in art, music, and just plain attitude. It was a significant blip on my cultural radar, but it was, in all honesty, just a blip. I watched it twice on HBO and then . . . the movie just disappeared. Vanished. I looked for news of a videotape release everywhere: magazines (remember, there was no internet back in 1982 - at least none that the military was sharing) such as Starlog or Fangoria , at obscure corners of videotape stores , libraries - wherever. I asked about it a lot. And whenever I asked, I either got a blank stare, or the person's face lit up, then quickly sagged with "Man, I wish. No one can find that." It wasn't until the very late '90s that the movie was released on DVD. There was some kind of legal kerfuffle about the use of the music, if I remember correctly, which prevented its release after the movie was shown on HBO.

But, though the times were dark, they weren't empty. I could always turn to the pages of Heavy Metal magazine, a number of which I usually shoplifted, and sometimes bought, from the gas station down the road from my house. Marvel comics also published a competitor in the form of Epic Illustrated , their first adult-themed publication. I could also rely on my old copy of Mechanismo (which I bought in the 1979, before I even knew about Heavy Metal) for a fix of cutting-edge scifi art. While in those "lean years" I also heard of a magazine titled "Metal Hurlant". It took some asking and researching (again: no internet) to figure out that this was the French version of the English "Heavy Metal". But it wasn't until 1985, when I moved to England, that I saw a copy of Metal Hurlant in the (paper) flesh. Sadly, the magazine ceased publication in 1987. A TV series, "Metal Hurlant Chronicles" emerged in 2012, but to be honest, it had little of the flair of either the original Heavy Metal movie or the magazine Metal Hurlant.

The English variant, Heavy Metal, had a series of misfortunes, mostly caused by abysmal customer service and poor money management, in the last couple of years. A kickstarter was done to re-release the magazine, which I've seen on bookstore (remember those?) shelves, though I hear there were also hiccups involved in getting copies to kickstarter backers.

At the same time, Metal Hurlant was kickstarted by a completely separate entity from Heavy Metal magazine. I did not back the kickstarter, as we were saving for a trip to Europe at the time, among other things. But I book-marked it as something I would look into. Lo and behold, my oldest son bought me a copy of Metal Hurlant for Father's Day. I raised that boy right!

With that long history lesson behind us, let's turn briefly to the book itself. And it is a book, at 267 pages of content. It's a mixture of old, classic pieces that debuted in the pages of the original Metal Hurlant back in the '70s, and newer material that explores contemporary approaches to science fiction illustration. Interspersed are several excellent essays that cover the history of Metal Hurlant, introductions to the newer artists in the volume, and sometimes delve into the punk attitude that informs the art, stories, and even the publication itself of what might be considered a counter-cultural manifesto, as well as an expanded artistic view of possibilities.

Of course, my own attitudes toward art have changed since I was a young teenager. Back then, I was clearly focused on the violence, crazy vistas, and . . . other biologically-driven interests. While those things are still of interest, I've upped my reasoning and critique since those testosterone-fueled halcyon days of yore. It's not enough to be "gonzo," and frankly, I am oftentimes put off by "gonzo for gonzo's sake" in my media consumption. Yes, I'm currently listening to the Heavy Metal soundtrack as I'm writing this review (duh), but my "favorite" songs on this wildly-eclectic album have shifted over time. I like some songs better than I used to and others have grown moldy (though there is one exception that has always been on steady footing for 43 years now - though I prefer the live version to the album version).

The wonder of the current incarnation of Metal Hurlant is that it has chosen "classic" reprints of the highest quality. There are no "dumb" stories in this volume (unlike, for instance, the "snow time" vignette in the Heavy Metal movie - ugh), except for the one overly-indulgent story about Arzach's mount pooping out copies of Metal Hurlant - that was admittedly pretty dumb.

The new stories also create a sometimes subtle sense of wonder at small things and gentle turns of story, among the awe-inspiring and more visceral emphasis of others. "Catching the Wave" and "You Will Remember Me" are downright poignant. Dare I say that I have found a new level of sophistication in the pages of this historically irreverent, "punk" magazine. Yes, yes I dare. I am eager to see what the next volume brings (subscriptions are available). All-in-all, I am rather ecstatic of what we've got here in the "new" (but also old) Metal Hurlant, and I am optimistic about its future, which will contain many futures that we can't even yet imagine.

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Thursday, July 10, 2025

Disruptions

 

DisruptionsDisruptions by Steven Millhauser
My rating: 3 of 5 stars

I've been a champion of Millhauser's work for a long time now, ever since I was introduced to his work through one of Ellen Datlow and Terri Windling's fabulous Year's Best Fantasy and Horror anthologies. I was rather excited when I heard that Millhauser had released another collection of shorts that I had somehow missed - I blame post-covid . . . well, everything.

I've always admired Millhauser's clean aesthetic and straightforward storytelling, always with a hint of something more lurking behind the scenes. After reading many more authors since my earlier Millhauserian days, I now recognize, in this collection, echoes of some of my favorite authors: Calvino, Borges, and Kafka, for instance. But I sometimes wondered as I read if these echoes were too loud, that Millhauser was dipping into these classic literary heroes of mine and regurgitating what he found there. Oh, I don't think it's anything intentional, and it probably says more about my reading journey than about his writing journey, but I couldn't help but want to compare the stories in this collection to these three authors. I showed great restraint in not doing so for almost every single story. There were times where I just couldn't help myself. The resemblance was too strong. Sadly, this made me, well, sad. My love affair with Millhauser may be coming to an end.

"One Summer Night" reminded me of the elements I love in Millhauser's fiction: the crystal clear, yet evocative prose, a sense that people are much more or less than they seem, and a liminal state of mind where a certain sinister or magical something is just around the corner, in the shadows, out of reach and that, depending on which side of the razor's edge you fall off of, you might find heaven or hell.

No, "After the Beheading" is not some kind of literary click bait. It is one of Millhauser's most morbid tales to date. But the shock doesn't come from the act of the beheading itself. It comes in the slow cessation of outrage and spectacle. The true horror here - and it is truly horrific - arises quietly, long after the execution. It is the slow swelling and expansion of indifferent acceptance, another common theme in his work.

Having taken a couple of guided tours in Europe last month, Millhauser's "Guided Tour," about a highly accurate historical tour of the town of Hamelin hit close to home. To quote from this macabre tale, "Stories have teeth . . .", and this one will take a chunk out of you. Fabulous, frightening stuff. Here Millhauser leaps from the merely strange into the truly horrific.

"Late" is what you'd expect from a story that appeared in Harpers magzine: Highly neurotic entitled city dweller obsesses about the arrival of his date to the point of insanity. Not my favorite Millhauser piece. Clever, but more than a little tedious.

Millhauser's best stories are often about community and it's complications. In "The Little People," a series of vignettes and encyclopedic entries about Greenhaven, a city within "our city" whose inhabitants are an average two inches tall, he addresses the joys and challenges, the loves and the prejudicial hates that arise between "our" culture and those of Greenhaven's residents. Though the community trope feels a little stretched at times, it's a fascinating reflection on human nature within a society.

In "Theater of Shadows," we continue with the theme of community, but this time, a community that embraces darkness and find themselves, purely by their desires and choices, in a liminal state somewhere between shadow and light. We refer to this state (though Millhauser does not) as a "Twilight Zone," and for good reason. This story is reflective (pardon the pun) of the best of Rod Serling's masterpieces. There was a sliver of a hint of folk horror in this story, as well, and it stuck in my brain long after I finished reading; always the sign of a solid story.

"The Fight" reminds us that coming of age stories can be fraught with fear and testosterone, when the fight or flight response is being honed in at such a visceral level that we don't even realize what is happening and the line between fact and fantasy blurs both for our relationships with others and for our image of our selves. Moving into proto-adulthood is no easy transition.

"A Haunted House Story" channels Robert Aickman in all the right ways. haunters and the haunted are indistinguishable, and a view of utter happiness brings on a dark gloom of despair. This story will affect you, deeply, and you will not even understand quite why. But it burrows into you. And it stays. It's terrifying by not being terrifying at all . . . until it's over.

One thing Millhauser does well is magic realism. "The Summer of Ladders" is a great example of this. The population of a town become obsessed with climbing ladders, with results that affect all the inhabitants, directly or indirectly. And an apotheosis might have happened. Maybe, just maybe. Or a disappearing act? As with most magic realism, it's so hard to tell. And in that ambiguity lies the magic. But, as I outlined in the beginning, a magic of mimesis.

"The Circle of Punishment" begs comparison to the short fiction of Borges, Kafka, and Calvino. But Millhauser here turns "kafkaism" inside out while pushing "kafkaism" even deeper into the soul in such a way that the reader is unsure whether to be relieved or even more disturbed. I've coming away thinking far too much about the interiority of social prisons, punishment we impose on ourselves, deserved or not. Again, though, I felt like this story was not "his own". Ridiculous, I know, but it was a distraction from the fiction itself, like focusing on the girders of a roller coaster rather than enjoying the ride.

The communal theme continues (yet again) with "Green" where changing fashions in landscaping (or the destruction thereof) swing wildly, with neighbors making bizarre changes to "keep up with the Jones's" in a strange display of conspicuous consumption. If you love to look good to everyone around you by following the latest trends, regardless of their utility or even sanity, well, this story is for you. And if you're an HOA board member, you're going to absolutely love this one. I was not very impressed, as the subtlety was completely worn off by the fine this tale made it to the printer.

Phone-tree hell is portrayed quite vividly in "Thank You For Your Patience". The person listening to the annoying repeated messages while waiting to speak to a human being shows her patience, even gives a practical sermon on her experiences with patience, revealing secrets to an uncaring machine. It's a sick twist on the tale of the suburban housewife, sick because it reveals just how pathetic some peoples' lives are.

The residents of a small town all fall asleep for three days in "A Tired Town". The narrator struggles to stay awake and, in so doing, experiences a silent moment on the cusp of something indescribable, but then succumbs to slumber. He awakens to the "cleanup" afterword with a sense that he somehow missed a once-in-a-lifetime opportunity, but he's not sure what it was. Serves as a reflection on busy-ness and calm. This one was a little too "on the nose" in its criticism of modern American society.

"Kafka in High School, 1959" gives us snippets of Kafka (yes, that Kafka) as an awkward nerd going through the clumsy growing pains of a teenager. It's all too normal of an alternate history, bland, with sideways glimpses of how this teenager could turn into the author we know. One can see how the awkwardness could be magnified into the bleak work we already know. And in the end, things do go strangely.

Millhauser embraces outright surrealism in his story "A Common Predicament," which is anything but common. The narrator's strange relationship with a woman whom he loves (and who loves him), though never faces him. Ever. The speculations as to why she exhibits this behavior haunt him, but he accommodates this strange quirk for the sake of their love. Definitely a story worthy of the label "disruption".

A disruption of a far more disturbing kind takes place in "The Change," a modern re-telling of the myth of Daphne, the nymph who turns into a tree to avoid the unwanted sexual advances of Apollo. But this is no myth, it's a frankly horrifying story of what it means to be a young woman in a world of hyper-charged sexuality and the rule of testosterone that mirrors the rule of the jungle. This needs a trigger warning! It's no wonder that this, unlike most of the stories here, was original to this collection - no one in their right legal mind would want to publish it in their respected literary magazine. Too chancy!

Millhauser's experimental piece, "He Takes, She Takes" jockeys back and forth using the simple phrase: "He takes the (insert thing here, she takes the (insert other thing here)". It is tediously repetitive, but between this iterative bouncing back-and-forth, a story actually seems to emerge, though it is up to the reader whether this is a story of two individuals or the story of all couples.

And we end the collection with, guess what? Yes! Another story about a strange community, "The Column Dwellers in our Town". I rather liked this slightly-surreal take on a town where some inhabitants choose to live a solitary life atop a high rock or cement column (not to exceed 140', per code). It does cause one to think hard about asceticism and social pressure in new ways. Though the subject matter was bizarre, the reflections on people's reactions to the town's setup was more subtle and believable than the other community stories in this volume. I quite liked this strange "story".

But did I like the whole collection? Sure. I guess. But not nearly as much as Millhauser's earlier work. Maybe it's him, maybe it's me, but I was longing for something with the power to immerse me in one of his little worlds, something like Enchanted Night (which I strongly recommend). Sadly, my intense love affair with Millhauser's writing may have run its course. Am I tired of it? Not entirely. But, like the inhabitants of "A Tired Town," I feel a dolor coming on. Maybe it's time to rest on Millhauser for a while?

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Saturday, June 21, 2025

Wanderlust: A History of Walking

 

Wanderlust: A History of WalkingWanderlust: A History of Walking by Rebecca Solnit
My rating: 5 of 5 stars

Walking is dead. Long live walking.

I came to this book with admitted biases. One of the goals I keep in my bullet journal is to do at least two "long" walks a month. I define this as a walk of 3+ continuous miles, not on a treadmill, but outdoors. And while I know that this won't seem like much to my European friends (more on that later), for an American to walk three miles straight through and not on a treadmill - well, unfortunately, that is an oddity. Unlike Europe, we're just not built for it here, and Solnit's Wanderlust: A History of Walking addresses that fact from multiple angles.

Solnit traces the strange development of "nature" walks over time. The differences in attitude toward natural paths versus groomed walkways, along with differences among class perceptions of landscape and walking itself, not to mention regional preferences, show a more variegated landscape than the modern reader might expect. You might expect a book on walking to be pretty straightforward, one step after another, right?

It's a bit more complicated than that.

The book begins with anecdotal discussions with anthropologists regarding the very earliest walkers which is, by turns, insightful, funny, irreverent, and which tear through some of the most commonly held misconceptions about early hominids (some of which I held). It's an interesting start and necessary, I guess, but I question the need for it. Is it just a vestigial tale? Perhaps, though later chapters examine the in-body experience of walking in various social and political contexts which also say something about bodies and their physical place in the world, as well as what the exercise of the use of those bodies means (I do not only mean in the sense of physical fitness, as this is just a by-product of walking).

There was a bit of metalepsis in my reading of Wanderlust, though it was purely unintentional. When I am working at the office here in town, I always take some time to go for a walk on the Ice Age Trail, which passes very near to my workplace. I also walk home from work sometimes, after my wife has dropped me off on days when she needs the car (yes, we are one of those rare and elusive one-car American families). On my last long walk home from work (4.2 miles), I was heading down the sidewalk reading this book, and a total stranger, who was mowing her lawn, stopped her lawnmower to ask what I was reading (note: I wish there were more people like this in the world!). I showed her the cover and she just started laughing out loud. We exchanged pleasantries and I was on my way again. I'm kind of worried that she's going to intercept me another time, when I'm reading something far more morbid or controversial.

Speaking of which, Solnit does not shy away from controversy. She has an entire chapter on sex workers and the freedom and limits of such work when related to walking. She also presents a chapter on walking as a revolutionary political act, from the Civil Rights protests to the Argentine mothers of the "disappeared" walking in solidarity against a tyrannical regime.

Earlier, I had mentioned Europe. I was born in Europe and lived over half of my childhood there. So maybe I see the auto-mation of American society with a bit more of a critical eye than most of my American friends. Last month, I had the opportunity to go to Germany for a week for work (I work for a German-based company), followed by a week's vacation in Belgium and The Netherlands. On average, I think we walked about 6 or 7 miles a day. When we weren't walking, we took trains almost everywhere. I had a rental car for my first week in Germany, but really only used it to get from Amsterdam to Oelde and back, then out for dinner for one night. Other than those three trips, we stood on trains and walked and walked and walked. For my American friends, what you need to understand about Europe is that it is BUILT for walking. Some of it has to do with scale (Germany and Wisconsin are almost exactly the same size, for comparison), some of it has to do with history (plazas built around medieval marketplaces or Renaissance and Baroque cathedrals), but much of it has to do with choice: the choice to let pedestrians (and bicycles) predominate. The old medieval streets are simply too small to avoid congestion, but rather than just widening the roads (and destroying several historical buildings in the process), Europe has, by and large, pushed cars to the outskirts. Having a healthy public transportations system makes this more feasible (though some would argue that the amount of strikes and delays that occur is anything but "healthy" - thanks, privatization!) but again, this is a choice made largely by the people who live there, who want walkable, bike-able streets, helped along by the scale of the cities and countries in question.

I could go on and on about third places and the lack thereof in the states, but I will try to bite my tongue a bit after stating that the disappearance of third places in the US has everything to do with the prevalence of automobiles. The one really depressing moment I had while on vacation was looking over a plaza thronged with people mostly just hanging out and eating Italian ice cream (those who know, know) and people-watching, while realizing that there really are no places like that, none, zero, zilch any closer to me than Chicago (an hour and a half and a parking nightmare away).

I didn't take this book with me when I travelled, and I'm glad I didn't. I might have just opted to stay there. Walking, as you can probably guess, is a part of me and a very important part of my life.

When I returned from Europe and got back into the groove of work again, I naturally picked up where I left off. The funny thing is that I was simultaneously reading Walter Benjamin's collection of essays, Illuminations. I discovered that Solnit mentions Benjamin explicitly and particularly his thoughts on Baudelaire, something that had struck me while reading Benjamin's book. It seems all (walking) roads lead to Baudelaire in some way. It was all a very strange synchrony, though the figure of the Flâneur might just be the hinge on which all these synchrony's rotate, at least as far as urban walkers go.

But Solnit is equally at home (or away from home?) in presenting the history of rural walking, as well; something I know a little bit about. Here, also, one finds a long tradition of political protest in the form of voting with one's feet (and sometimes, fists). Protest marches in England, for example, seem to have originated in the country over contested right-of-ways through public and private land. I recall, in fact, when I lived in England, at the base I lived on, there was a "bridal path" we were told was required to allow the Queen to ride her horse on, whenever she wished it. But it actually acted as a public path, at times, with anti-nuclear protesters (this wasn't a nuclear base, but the protesters had no idea) from the CND marching through every few months or so. So long as they stayed on that path, there was really nothing to be done about it. If they strayed from it . . . well, I've seen what British police can do. There's a reason British cops don't have to carry guns, and it's not because they are convincing conversationalists.

I'm guessing, though, that Rebecca Solnit is a convincing conversationalist. I can attest to the fact that she is a convincing writer. If nothing else, I'd love to take a long walk and talk with her.

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Sunday, June 15, 2025

Illuminations: Essays and Reflections

 

Illuminations: Essays and ReflectionsIlluminations: Essays and Reflections by Walter Benjamin
My rating: 5 of 5 stars

In a weird and unplanned synchronicity, I read Walter Benjamin's Illuminations at the same time I read Rebecca Solnit's Wanderlust: A History of Walking. I had no idea that these works had any connection with each other, but there is a very strong connection in their analysis of the work of Baudelaire. More on this later.

It took some time to get to Benjamin's excellent and very eclectic collection of essays. Hannah Arendt's introduction is extensive and interesting, laying a foundation for what is to come by examining Benjamin's light in both a historical and intellectual context. I came through it feeling well-equipped to tackle Benjamin's sometimes-abstruse work. Rather than a barrier to getting to the source material, Arendt provides a useful and understandable bridge to Benjamin's core ideas.

We start with "Unpacking My Library," which every book-lover should read, but, more especially, every book collector. I'm admittedly somewhere between the two poles of reader and collector Benjamin presents, but I lean more toward the former than the latter. Benjamin, an admitted book collector (there is an underlying hint of shame in the title as he presents it, as if it is a guilty pleasure), points out the collector's foibles with a great sense of self-deprecating humor.

"The Task of the Translator" presents several thoughts on translation, including the very interesting question of one's linguistic machismo when translating. Should the translator impose his language on the one being translated, or should he allow the language being translated to inform and even form his own? I have always respected "good" translators and their work, but now I question what, really, does "good" mean in this context? I don't have a firm conclusion, but I do have a lot of thinking to do as a result of reading this essay, which was probably Benjamin's intent.

In his essay "The Storyteller," Benjamin parses out the different characteristics, not of structure, but of the worldview of storytelling (as in: around a campfire), the short story, and the novel. He reflects on collective vs individual memory, the impatience of modernity (don't get me started), and how the absence of death and the view of eternity it provides has shaped fiction, in general. The irony of Benjamin's demise is not lost on me. It's a bittersweet read, precisely because of what followed.

As much as I love Kafka, it's apparent that I need to read more of him. I guess The Collected Stories (all of his short stories) and The Trial aren't quite enough. I feel like such a poser . . . Maybe I should read him in German to feed my ego a little. In any case, I found Benjamin's "Franz Kafka" inspiring. Absolutely one of the best summations of the spirit of Kafka's work that threads the needle between analysis of Kafka's psychological state of mind and the more metaphysical/surreal aspects of Kafka's work. I've been a fan of Kafka's work since I was young and this rekindles the fire to dive back in again.

Sadly, I know very little about Brecht's work, having only read (in German) "Der kaukasische Keidekreis". But while I should read more of Brecht's work, I know something about the man himself. I had a professor in college who was a Brecht expert. James K. Lyon, from whom I took my German literature classes as an undergrad, wrote the book
After doing some more research and interviews, Professor Lyon discovered that every Wednesday night, Brecht would have friends and acquaintances over so he could show them what was going on in Germany at the time. They watched (and discussed and mocked) German propaganda films - hence the anthems and salutes. But this poor lady thought Brecht was a communist and a nazi!

Now on to Proust and Baudelaire. The Freudian analysis of Proust and Baudelaire feel flimsy, at best. I get the analysis of memory regarding Proust, and the examination of time might have some basis in psychology, but the Freudian dream-connection just hangs by a weak thread. I found Benjamin's Marxist analysis of Baudelaire much more convincing than his Freudian analysis of the poet. After reading this, I definitely need to read Flowers of Evil yet again. In fact, I should make that a regular practice. I can't stand French as a language (everything is an exception, sorry, but give me German, Swahili, and Latin rules all day long), but if I were ever to attempt to learn it again, it would be for this sole purpose: Reading Baudelaire.

As I said earlier, I was reading Solnit's Wanderlust at the same time as this book. I'll probably save most of the correlations for my review of Solnit's work, but there was an amazing amount of connection, with Solnit quoting Benjamin critiquing Baudelaire, while herself analyzing Baudelaire's work, not only on the figure of the "Flaneur," but also on walking as a socio-political act. Fascinating stuff, especially since my wife and I had recently returned from a vacation in Europe where we figure we clocked in around 90 miles of walking in two weeks.

The book continues with Benjamin's analysis and critique of film in "The Work of Art in the Age of Mechanical Reproduction," which is not so interesting when addressing the work itself as it is fascinating when one looks at the audience and the change it engenders in them vis-à-vis their appreciation of static art. I might also add that the exploration of strangeness that an actor undergoes when acting in front of the camera and of that same actors dissociation with self led me to think about real and rumored instances of actors who fell too far into their characters and never quite shook the stain to their psyche. Granted, many of these stories are overblown and sensationalized, but I have spoken with some actors who have had to essentially detox from their role to return to normalcy.

The final essay "Theses on the Philosophy of History" is be far the most challenging piece in the collection. It is a somehow timely piece of class history and touches on resistance to fascism in ways that many people now are exploring and re-exploring. Benjamin's arguments might be difficult to understand and sometimes seem to cater to the "party line" a little too cleanly, but they are worth consideration and contemplation.

All-in-all, this is an intellectual/philosophical grab bag on a wide variety of topics. Each is addressed in a different way - you won't find Benjamin pounding the same drum repeatedly - and one will have a variety of emotional and intellectual responses to the whole. But one cannot argue that the work is insignificant. Far from it.



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Monday, May 26, 2025

The Creative Act: A Way of Being

 

The Creative Act: A Way of BeingThe Creative Act: A Way of Being by Rick Rubin
My rating: 5 of 5 stars

I studiously avoided reading reviews of this book until I was done because I (correctly) predicted there would be those who praised it as a new book of holy scripture and those who would utterly trash the work as thin and inconsequential. Neither of those two camps is right. And while I do not condone tossing a book before you've given it a fair chance (though I have utterly given up on a book or two, opinions will differ on what a fair chance is. I can see the naysayers who feel that the book is a bunch of twitter quotes strung together, and I can even see why people who went into it not expecting a philosophically-oriented book would be turned off to it (though why you would think that a book about creativity would NOT have a philosophical orientation is beyond me). That said, I lean towards the cult of those who sing this books praises. I'm not all-in drinking the Kool-Aid, but I am at the edge of the clearing watching everyone line up, considering.

If one reads the book to the end, one finds the admission:

You are you.
The work is the work.
Each person in the audience is themselves. Uniquely so.
none of it can truly be understood, let alone distilled to simple equations or common language.


And herein lies the heart of the matter. Creativity is very difficult to pin down. There are exceptions and contradictions. What works one time doesn't work the next. That's the whole point of creativity. If you're looking for an end-all-be-all truth, study Accounting. Paint-by-numbers is not creativity, and it never was. It's good practice, and one can learn principles from it, but the true teachers in creative acts are experience, intuition, and failure.

Rubin does, however, share practical ways of thinking/being for those who might be struggling through the creative process. He also shares ways to ensure that you are creating good art when you think you've got a finished product. Any writer who's been writing for a while will tell you that the most difficult part of writing is editing. And if they don't, you can bet that their work shows it. I can categorically state that my early work, even those for which I was paid good money, could stand another edit. Or two. Or ten. Here Rubin doesn't spare the rod, but reminds us of our responsibility to create the best work we can, while giving us some tools to work with.

Now many of these tools come in the last third of the book, but if one doesn't buy into the foundational principles (remember that old concept of "willing suspension of disbelief"?), then the latter parts of the book are going to be far less impactful. No, you don't have to drink all the Kool-Aid, but you have to be willing to read and observe with an open mind. If you can't at least accept, theoretically, that "art is our portal to the unseen world," then this book is not for you. But if you'll give that thought a serious chance, the rest of the book will make sense to you. Again, if you want paint-by-numbers-so-you-can-monetize-everything-with-high-productivity, you need to look elsewhere.

If you're onboard with exercising a little faith, you'll be able to grok the book. The practicum really starts with the chapter on "Seeds," about a third of the way in. From here to the end, I've marked so many passages and taken so many notes that I won't take the time to put them all (if any) into this review. I've begun marking it up (in pencil - yes, I write in my books) with marginal notes, much like the ancient rabbinical scholars used to litter a verse of scripture with their annotations. As a result, this book has become highly personal to me and will continue to do so as I revisit it. It serves as a mirror to my own creative process, revealing all of its beauty and flaws. I will gaze into this book many times in the future both for inspiration and for practical solutions when I'm stuck (and there are many methods given for how to become un-stuck in the last third of the book).

I have a handful of reference books that I keep "hot at hand" in my writing area. An old Roget's Thesaurus, Tim D. White's Human Osteology, Francis D.K. Ching's A Visual Dictionary of Architecture, and now: Rick Rubin's The Creative Act: A Way of Being.

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Sunday, May 25, 2025

Common/Uncommon Book

 More on this later, but I just returned from a trip to Europe and bought some writerly goodies while I was over there: The Leuchtturm 411 notebook and a Retro 51 Tornado Woodworks Bourbon Rollerball Pen. I am in love.

I've been wanting to do a "Commonplace Book" for a while, and had the rudimentary beginnings of one in my bullet journal, but have migrated those notes out. However, I wanted to also use this notebook to capture writing ideas. So, if you flip the notebook upside down, to the back, you'll find my "Common Book" with great quotes, sentences, phrases, and just plain cool words that serve as inspiration for my writing, including some transcriptions from notable passages (I have one from Rikki Ducornet's The Jade Cabinet, for example, regarding the Hungerkunstler). 

At the front of the journal is my "Uncommon Book" where I capture ideas according to the following key, inspired by some of the schools of magic in D&D:



 

And here are the new tools I get to use: 



I went on vacation seeking inspiration, as usual. I came back with several pages worth of inspirational ideas, as well as a container for them! 

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Friday, April 18, 2025

Agent of the Imperium: A Story of the Traveller Universe

 

Agent of the Imperium: A Story of the Traveller UniverseAgent of the Imperium: A Story of the Traveller Universe by Marc W. Miller
My rating: 4 of 5 stars

I make no bones about it: The Traveller RPG and it's primary setting, The Third Imperium, is one of my favorite places to take my imagination and has been since the early '80s. As a young child, I always wondered who the creator of the game, Marc Miller, was. As an adult, I've had a chance to meet him, game at this table, and really get to know him in a different way than just being a star-struck 12 year old fanboy. Marc is not just a creative genius, he is a gentleman and a kind, benevolent person, politically active in calling out racism and prejudice, just a general all-around good human being.

Back in 2023, after a very long conversation about politics and gaming (I'll spare you all the details), I bought this book from him at the gamehole convention. Of course, I asked him to sign it. He was very excited about the premise, wherein the main narrator has his consciousness loaded into a "wafer" that allows his personality and experiences to be plugged into a host body. He acts as a spokesperson who speaks as if the Emperor or the Empress (depending on when the narrator has been activated) and makes the most difficult decisions, often sacrificing thousands or even millions to save millions or billions. He is the one who makes the difficult decisions, acting, in ways, as a sort of god with the fate of the (known) universe in his hands. It's a tough job, but someone's got to do it. And these are not decisions that are made lightly. There is a pathos to the power, with some degree of regret and the haunting of the ghosts of the past that one might expect in such a situation.

But the central conceit of the book allows a broad view of a large universe. It is a rather brilliant mechanism, and one that requires a delicate balance between the vast and the personal.

In what could be a sanitized, clinical exposition on the setting of the Traveller RPG, Marc Miller takes a different tack, posing questions about what one would do if one had uninhibited authority, including the ongoing questions about the needs of the many versus the needs of the few. The humanity here is never lost, with all the attendant good, evil, and indifference that this infers.

I don't have time to go into details of Miller's Traveller universe. Suffice it to say, it's complex, but does not bury itself under details. There are nuances in the book that I had not expected from the source materials of the original game. For instance, there is the "problem" of the Zhodani, a human race that has embraced the use of psionics to the point where honesty is the only policy that makes sense in their culture. It is often compared to a pure communist system (Marc confirmed this to me directly in a conversation we had once). But here, there is a textured cultural take on a small sliver of Zhodani society showing both the diversity that is possible in a society where there are no lies and all thoughts are transparent, while simultaneously showing the impossibility of such a society understanding a culture that dissembles, deceives, and lies (i.e., the rest of Humaniti).

I'm glad I'm familiar with the Traveller universe. Yes, I could read this without it and still understand what's happening, but having been steeped in the lore for over 40 years now, I have a much clearer understanding of the impact of the events being portrayed here. But this should not stop the reader who has never played the game. The novel stands on its own feet. But if you'd like to know more, to engage in the actual ongoing creation of the setting, there's always the roleplaying game. Such is the creative magic of RPGs!

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Ossuary of Dreams: Twenty-Five Tales of German Horror and Weird Fiction

 

Ossuary of Dreams: Twenty-Five Tales of German Horror and Weird FictionOssuary of Dreams: Twenty-Five Tales of German Horror and Weird Fiction by Robert Grains
My rating: 2 of 5 stars

My kids are great. They're all adults now, so to call them "kids" feels a little disingenuous. But my kids are great (and my wife and grandkids, too, I must add).

"So why," you are likely asking yourself "are you leading off a review of a collection of weird horror fiction with 'My kids are great'."? Well, here's the deal. At around Christmas time, I do a bunch of massaging to my Amazon wishlist. Before you go ballistic, I try to order my books direct from publishers or, even better, directly from authors, so get off your high-horse for a second. I keep that Amazon wishlist to help my kids with Christmas shopping for dear old dad. One of the biggest issues with this is a recency-bias. If I see something new and shiny and it's getting near Christmas, I add it to my wishlist.

Such was the case with Ossuary of Dreams. I don't remember why I added it to my list last minute, but I did. Maybe it was the cool title or the even cooler font on the cover (no seriously, I live that font), or maybe I read a review about it that impressed me . . . I don't know. But, added it, I did.

So, this might be a sort of apologia to my daughter, who bought me the book. Kiddo, I really do appreciate the gift. It means a lot to me . . .

But I gotta give this one two stars.

The collection had its high points.

I found "A Walk in the Morning" to be a highly effective story.

There are echoes of Dhalgren in Grains hurtling-toward-the-collapse story "Our City at Night," but with a strong injection of occult forces. Here, I found that I prefer Grains at longer word counts. It gives his voice needed breathing space and makes the flourishes more emphatic and impactful.

I rather liked the unfolding-apocalypse (with a dream-time glimpse into the pyrrhic acknowledgment of respect to the lone survivor, imparted by the new God of this world) portrayed in "The Golden Age". I, for one, embrace the arrival of our robot overlords. This was an effective story, paced perfectly, with an air of reverent restraint that fit the tale to a tee. Well-played, not-quite-terminator.

"The Portraits of the Baron," the second-longest work in this collection, was, admittedly, very enjoyable. I loved the deep dives of esotericism here and the ending, while predictable, was satisfactory and held an ironic twist. This is the strongest work in the book.

"Metamorphosis" is an apocalyptic horror story somewhere between Clark Ashton Smith and China Mieville, wherein the narrator embraces the inevitability of change on the cosmic level, accepting fate with a philosophically stoic attitude that masks the shock of an undeserved fate of extreme horror.

So, there was something to like the collection. But, as Stepan Chapman used to say, there's also "something for everyone to hate".

I didn't hate most of the other stories. They ranged from "meh" to "I want to lem this book," but few of them went to the extreme of me wanting to do physical harm to the actual object. I reserve most of that hatred for one book in particular, which I'd like to see burned off the face of literary history. So, I didn't hate any of them that much. But there were some in there that I just kind of wanted to punch in the mouth.

I think that there are two fundamental problems, for me, with the work. First, the absolute fascination, nay, worship of overwrought and just plain faulty description drove me batty.

For example:

. . . a rumbling like from a squadron of unleashed poltergeists in the entablature.

This phrase has so many problems, I can't even begin to enumerate them. Well, maybe I can, but I really don't want to. Suffice it to say that I have more questions than answers about what is happening here.

Unfortunately, this was not an isolated incident.

Secondly, the overuse and downright abuse of adverbs had my inner editor clawing at my innards the whole way through. I honestly wanted to scream at times. Instead, I sighed heavily (I wince at having used an adverb here - is there no escape?!?) so I wouldn't wake up my wife. the "ly" ending now makes me twitch whenever I see it, like an abused puppy. It's going to take a while before I can see it without twitching.

Finally, I think that while the translation is mostly very good, you can also tell, in places, that it is a translation. I speak conversational German, and I know how convoluted German sentences can get. I don't envy anyone translating such a work of purple prose from German to English. The effort was good, but it is inevitable that there are some hiccups, and given the often awkward phraseology, they really show.

Had this been my first weird fiction rodeo, and had I read this, say, thirty years ago, I might have felt differently. But I can't, in good conscience, say anything beyond "it was ok," hence the two stars.

As always, your mileage may vary.

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Garycon 2025 Rogues Gallery

 



As you can probably tell by my paucity of posts, life has been very, very busy. Particularly with my day job because, well, screw Trump and his lack of actual economic and diplomatic policy. Tariffs are taking a stupid toll on those of us who work in procurement and supply chain. Yeah.

Despite all the intentional chaos our unhinged government is creating, I was able to get to Garycon this spring. Now, not all cons are absolutely amazing. And this Garycon was only amazing because I was able to see an old friend I haven't seen since high school. 38 years later, we were able to get together and hang out a little bit. Man, that felt good. I don't have a ton of contact with people I went to high school with, both because I am avoiding most social media and because I graduated from a small Department of Defense school in England. Upon graduating, we all spread to the four winds. So, the best part of Garycon was seeing my old friend. He'll be coming back next year, too, for which I am very, very grateful.

But this Garycon was . . . well, it was fine. But nothing spectacular. Of course, I had a great time and played in some great games, but outside of one particularly great DCC game (thank you, Julian Bernick), the games were . . . alright. Nevertheless, I'm trying to make it a habit to show the many faces I wore as a player, so here we go.

First off, you'll notice that two of my characters have the same name: Dweezel Space Jesus. I think that's going to be my default name for any DCC/MCC character I play at conventions. It fits the mood of DCC and it's easy to remember. Of the two Dweezel Space Jesii that I played, the elven sage in the lower left hand corner of the photo above was my favorite. This was the one I played in Julian Bernick's outstanding adventure "Expedition to Yuggoth," which is just what the label says, a 4th level DCC adventure to Yuggoth, home of Mi-Go, gigantic automata, and other nasties whose names Chaosium has copyrighted (they'll probably sue me for using the terms "Yuggoth" and "Mi-Go," but whatevs). As is usual with one of Julian's adventures, all descended into chaos rather quickly, which is just what I had hoped for. I think Julian exhudes some kind of spiritual force field that drives players insane in his presence. It's a wonderful gift, and I enjoyed it, especially the part where the party cleric was able to charm some Mi-Go into going back and killing off a party of mercenary lizard men who tried to rip us off as we were busy stealing - uh, I mean "transporting" - some . . . goods from the planet. We had trapped them in a building so we could off with the goods, and encountering the Mi-Go and being able to charm them just as we were getting ready to jump off-planet was a godsend. And by "God" I mean the Elder Gods, of course.

Here's our intrepid party of adventurers. Notice the lady in the back trying to sneak up on us and backstab:



Speaking of Chaosium, I played in two Call of Cthulhu games, one put on by the awesome guys at You Too Can Cthulhu, and another put on by the awesome guys at Court of Cthulhu. Both were great, mysteries were had, people died in grisly ways or sold their souls for their own personal gain. Call of Cthulhu always brings out the best in people.

I also played in a Traveller game where we had to infiltrate a red zone planet and find a Zhodani spy. Good times were had by all except the Zhodani spy and one of our party members who, if I remember correctly, lost a good chunk of their face. Important safety note: If you get in combat in Traveller, you've made a grave error. That system is deadly.

Last of all on the roleplaying front, I played the newest incarnation of a Conan RPG, Conan: The Hyborian Age. It's an interesting system with additive dice rolls and well-differentiated classes. I always like to play at least one game I've never played before at a con, and this was it this time. Good game. I'd play it again.

With every con, I try to get into at least one miniatures game, as well. I can't afford to buy all the minis in the world, so I pay good money to rent them at cons. This year, I played Legions of the Petal Throne for the third year in a row. I splurged and bought the rulebook, as well. It's way out of print and bloody expensive, but sometimes you just have to bite the bullet.

Here's a little chunk of my army ready to charge, then in the midst of the final battle. Yon Koryani won. This felt like vindication after the horrific loss I suffered last year!



And this year, I played in two miniatures games. The second was Pulp Alley: The Lost World of Lemuria. It was a little more complex than I like in my mini games, but it was fun, nonetheless. Here are a few of my thugs in action:



So, good times had, as usual. Not quite as spectacular as, say, Gameholecon last year (where I played in one of the coolest adventures I've ever played in, to be honest). But going to Garycon is always great. I'll be there as long as I'm on two feet and breathing.

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Saturday, March 8, 2025

The Jade Cabinet

The Jade CabinetThe Jade Cabinet by Rikki Ducornet
My rating: 5 of 5 stars

In the interest of full disclosure, I know Rikki. I've helped publish her work a couple of times and have an irregular correspondence with her. Just sent her a letter (handwritten, of course) a few weeks ago, in fact.

Knowing Rikki and reading The Jade Cabinet again after having been away from it for so many years, I am struck, most of all, by the sheer restraint she shows in presenting this devastating, yet beautiful novel. It's a clear case of the power of editing and craftsmanship at work. Her pen is under strict control here, concentrating the power of whimsey and, indeed, some degree of madness into a self-restrained, almost ethereal (pardon the pun - one of the main characters is named "Etheria") critical examination of male dominance, the Victorian social paradigm, and the favoritism of technic over magic.

This is a character-driven novel, first and foremost. What I love about Rikki's work here is that none of the characters are presented as "either/or". Radulph Tubbs, a notably brutal man with few redeeming qualities, almost none, in fact, becomes, in his older years, a bit sympathetic. But not too sympathetic. More just plain pathetic. But the narrator (who, in a surprising twist, ultimately . . . well, I don't want to give away the surprise) feels a pity that borders on admiration for Tubbs' inner world, even though his actions in the physical world are violently misogynistic and crassly materialistic. Baconfield, the architect, who is hired by Tubbs, is a staunch industrialist, bent on bringing sterile order to everything, but later, through a series of misfortunes, becomes a mad mystic. Angus Sphery, father to both Memory (the narrator) and her sister Etheria, is a loving, whimsical father and a friend of Charles Dodgson (yes, that Charles Dodgson) who also abandoned his first daughter and ultimately ended up in Bedlam asylum. Sphery's wife, Margaret, likewise, lost her sanity, but for altogether different reasons.

Yes, it's that sort of novel. Full of frivolity, madness, and (mostly) tragedy.

And at the center of it all is Etheria, the mute daughter of Angus Sphery, who is essentially sold off to Radulph Tubbs for the price of The Jade Cabinet, a Wunderkammer, of sorts, filled exclusively with figurines carved from jade. One of these figures, which I will not reveal here, becomes the pivotal tool (I use that word reluctantly, but it works on several levels), the wrench in the works, as they say, that leads to the vanishment of the lovely, innocent Etheria and the subsequent emergence of the one true monster of the novel, the Hungerkünstler. No, not that Hungerkünstler, but one of the same mien.

Unlike many character-driven novels, however, The Jade Cabinet is fully-engaging throughout, with something for everyone (or "something for everyone to hate" as my friend Stepan Chapman used to say). The magic realism borders, at times, on that ill-defined subgenre known as "The Weird". The writing itself has a strong focus on not only the language itself, but the role of language as it affects the inner worlds of each character. Ultimately, I suppose, the work is about language and memory, though it never beats the reader over the head with a philosophical stick. It is subtle. And this is really the greatest compliment I can give to it: it breathes softly, with occasional rushes of wind, but it's underpinnings are mere whispers that overwhelm, if one is paying attention. It demands such attention, but not in a bombastic way; rather, it engages like a soft mountain breeze through the trees, simultaneously caressing the ears and overwhelming them. It is an elemental force: the force of the air.

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