Alright, fellow RPG geeks, I am working
on a Lamentations of the Flame Princess supplement to
accompany the release of my novel Heraclix & Pomp,
which is due out from Resurrection House press next Fall. I chose
LotFP because I think the novel's ouvre best fits with the weird
fantasy system. More on that some other time.
I have
created the following Magic User spell, which is used at a certain
point by my main villain, and wanted to “throw it out there” to
see what your collective thoughts are. Things like “is it the
appropriate level?”, “Would it unbalance the game by being either
too strong or too weak?”, and “Does the range, duration, etc make
sense?”
Note
that Heraclix & Pomp
takes place in an alternate Eastern and Central Europe in the
1750s-60s. The setting is low magic, I just happened to write about
heroes and villains who are deeply steeped in magic, despite their
mundane surroundings.
Here's
the spell. Any help would be appreciated:
Black Flame
Magic-User
Level 7
Duration:
1 Round/Level
Range:
80'
This
invocation creates a curtain of black flame 20' square per caster
level. This curtain can be “wrapped” around the spellcaster, so
long as the total square footage is not violated. The wall emits
non-damaging, but palpable cold up to 10' from the wall on either
side, though the caster is not affected by the cold. Touching the
wall in any way causes 1d6 of damage for every 4 levels of the
caster's experience. This is treated as cold damage. Fire-using
creatures suffer double damage. Anyone walking through the wall
suffers the same damage as touching the wall, but must also save
against magic or suffer one of the following effects, determined
randomly:
- Character permanently loses sense of smell.
- Character blinded for 1 day
- Character permanently loses 1 point of constitution
- If the character is a Magic-User, he or she loses ½ of memorized spells for the day, randomly determined. If the character is a non-Magic-User, the character falls asleep for 1d4 turns
- Character is badly burned and loses 2 points of Charisma, permanently
- Character loses 2d4 points of Dexterity for 1 day
Note
that the caster must maintain concentration for the wall to remain
up.
Material
components are a bone from an undead creature and several fresh drops
of the caster's blood.
____________
If you like my writing and want to help out, ko-fi me at https://ko-fi.com/forrestaguirre. Every little bit is seen and appreciated! Thank you!
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